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Amazon GameLift expands SDK support for Unity based game developers

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We are excited to announce that Amazon GameLift now supports both the .NET Standard and .NET Framework profiles in Unity with the latest update to the Amazon GameLift Server SDK. [Amazon GameLift](https://aws.amazon.com/gamelift/) is a fully managed service that allows developers to quickly manage and scale dedicated game servers for multiplayer games. With this release, Amazon GameLift Server SDK now supports Unity 2022.3, Unreal 4.26, Unreal 5.1, Go language, and custom C++ and C# engines. With this release, customers can use the Unity Editor’s built-in package manager to import the new GameLift C# Server SDK plugin with either .NET Standard or .NET Framework profiles for their Unity games. The latest C# and C++ Server SDKs also include developer quality of life improvements, including new parameter-less InitSdk function to improve the server initialization process, more detailed error messages to make debugging simpler, and updated documentation to help streamline onboarding. In addition, we have bundled the C# SDK to support both .NET 4 and .NET 6 variations to further simplify the SDK selection for game developers. The updates to the Amazon GameLift Server SDKs now give game developers even more flexibility, power, and ease of use when it comes to building Unity based game servers. The latest version of the Amazon GameLift Server SDK is available in all supported Amazon GameLift regions, except AWS China Regions. Visit the [Amazon GameLift page](https://aws.amazon.com/gamelift/getting-started/) to learn more about the Amazon GameLift SDKs and how to get started today.